League Of Data Base
Azir

Roles

Azir

The emperor of the sands

MageMarksman Resource: Mana

Patch 16.14.1 • en_US

Base Statistics

hp
575
hp / lvl
108
mp
320
mp / lvl
40
movespeed
330
armor
25
armor / lvl
5
spellblock
30
spellblock / lvl
1.3
attackrange
525
hpregen
7
hpregen / lvl
0.75
mpregen
8
mpregen / lvl
0.8
crit
0
crit / lvl
0
attackdamage
56
attackdamage / lvl
0
attackspeed / lvl
5
attackspeed
0.625

Champion Profile

Attack 6
Defense 3
Magic 8
Difficulty 9

Abilities

Shurima's Legacy
P

Shurima's Legacy

Passive
Azir can summon the Disc of the Sun from the ruins of allied or enemy turrets.
Conquering Sands
Q

Conquering Sands

Cooldown: 14/12/10/8/6 Cost: 70/80/90/100/110 Range: 740
Azir sends all Sand Soldiers towards a location. Sand Soldiers deal magic damage to enemies they pass through and apply a slow for 1 second.
Arise!
W

Arise!

Cooldown: 1.5 Cost: 40/35/30/25/20 Range: 525
Azir summons a Sand Soldier to attack nearby targets for him, replacing his basic attack against targets within the soldier's range. Their attacks deal magic damage to enemies in a line.
Shifting Sands
E

Shifting Sands

Cooldown: 22/20.5/19/17.5/16 Cost: 60 Range: 1100
Azir shields himself briefly and dashes to one of his Sand Soldiers, damaging enemies. If he hits an enemy champion, he instantly readies a new Sand Soldier for deployment and halts his dash.
Emperor's Divide
R

Emperor's Divide

Cooldown: 120/105/90 Cost: 100 Range: 250
Azir summons a wall of soldiers which charge forward, knocking back and damaging enemies.

Skins

Galactic Azir
Galactic Azir
Gravelord Azir
Gravelord Azir
SKT T1 Azir
SKT T1 Azir
Warring Kingdoms Azir
Warring Kingdoms Azir
Elderwood Azir 8
Elderwood Azir
Elderwood Azir (Ruby)
Elderwood Azir (Ruby)
Elderwood Azir (Sapphire)
Elderwood Azir (Sapphire)
Elderwood Azir (Turquoise)
Elderwood Azir (Turquoise)
Elderwood Azir (Catseye)
Elderwood Azir (Catseye)
Elderwood Azir (Emerald)
Elderwood Azir (Emerald)
Elderwood Azir (Pearl)
Elderwood Azir (Pearl)
Elderwood Azir (Emberwood)
Elderwood Azir (Emberwood)
Elderwood Azir (Rose Quartz)
Elderwood Azir (Rose Quartz)
Worlds 2022 Azir 4
Worlds 2022 Azir
Worlds 2022 Azir (Tanzanite)
Worlds 2022 Azir (Tanzanite)
Worlds 2022 Azir (Turquoise)
Worlds 2022 Azir (Turquoise)
Worlds 2022 Azir (Obsidian)
Worlds 2022 Azir (Obsidian)
Worlds 2022 Azir (One & Only)
Worlds 2022 Azir (One & Only)
Attorney Azir 8
Attorney Azir
Attorney Azir (Ruby)
Attorney Azir (Ruby)
Attorney Azir (Rose Quartz)
Attorney Azir (Rose Quartz)
Attorney Azir (Citrine)
Attorney Azir (Citrine)
Attorney Azir (Emerald)
Attorney Azir (Emerald)
Attorney Azir (Jasper)
Attorney Azir (Jasper)
Attorney Azir (Pearl)
Attorney Azir (Pearl)
Attorney Azir (Sapphire)
Attorney Azir (Sapphire)
Attorney Azir (Obsidian)
Attorney Azir (Obsidian)

Lore

Azir was a mortal emperor of Shurima in a far distant age, a proud man who stood at the cusp of immortality. His hubris saw him betrayed and murdered at the moment of his greatest triumph, but now, millennia later, he has been reborn as an Ascended being of immense power. With his buried city risen from the sand, Azir seeks to restore Shurima to its former glory.

Playing as

  • Be careful about putting down both of the soldiers stored by Arise! Unless you're going all-in, always have a soldier in your back pocket if you need to escape over a wall or if you misposition your other soldier and need damage now.
  • In the lane, try to position your soldiers between the enemy's minions and the enemy champion. This way you can use them both to last hit and to project threat onto your lane opponent.
  • Think of Emperor's Divide as a defensive ability first and foremost. Use it when the enemy engages on you or your allies. Remember that your team can walk through the soldiers summoned by Emperor's Divide and use this to your advantage when enemy melee champions engage on you.
  • Be a bird!

Playing against

  • Azir relies on his soldiers to deal damage and can only move them so often. Try to capitalize on windows of time when his soldiers are stationary.
  • Azir has immense damage over a prolonged amount of time but lacks the upfront burst of other mages. Try to burst him out before he can turn a confrontation around.
  • Try to think of Sand Soldiers as fire. Don't stand in the fire.