16.14.1 EN

Patch & language

Champions 16.14.1 · en_US

Nunu & Willump

The boy and his yeti

TankMage Resource: Mana
Attack 4
Defense 6
Magic 7
Difficulty 4

Abilities

P · Q · W · E · R
Call of the Freljord
P

Call of the Freljord

Nunu increases the attack speed and Move Speed of Willump and a nearby ally, and causes Willump's basic attacks to damage enemies around the target.
Consume
Q

Consume

Cooldown: 13/12/11/10/9 Cost: 60 Range: 125
Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself.
Biggest Snowball Ever!
W

Biggest Snowball Ever!

Cooldown: 14 Cost: 50/55/60/65/70 Range: 7500
Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies.
Snowball Barrage
E

Snowball Barrage

Cooldown: 14/13/12/11/10 Cost: 50/55/60/65/70 Range: 625
Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball.
Absolute Zero
R

Absolute Zero

Cooldown: 110/100/90 Cost: 100 Range: 650
Nunu & Willump create a powerful blizzard in an area that slows enemies and deals massive damage at the end.

Skins

12

Lore

Once upon a time, there was a boy who wanted to prove he was a hero by slaying a fearsome monster—only to discover that the beast, a lonely and magical yeti, merely needed a friend. Bound together by ancient power and a shared love of snowballs, Nunu and Willump now ramble wildly across the Freljord, breathing life into imagined adventures. They hope that somewhere out there, they will find Nunu's mother. If they can save her, maybe they will be heroes after all…

Tips

Playing as

  • Consume allows Nunu to stay in a lane against ranged opponents.
  • You can choose to interrupt Absolute Zero early for partial damage if an opponent is about to run out of range.
  • It's often beneficial to delay the casting of Absolute Zero until the initial round of disables are used. Try to hang back before rushing into a team fight.

Playing against

  • Interrupting the charge up on Absolute Zero will lower the amount of damage your team takes.
  • Using Summoner Flash is a surefire way to escape Absolute Zero.
  • Biggest Snowball Ever moves very fast but cannot turn as quickly, so don't try to escape it by running away in a straight line. Instead, make sudden, sharp turns.